I recommend setting this to somewhere between 0-10. This setting can be adjusted to anywhere on a scale of 0-100. This setting sets the intensity of effects that cover the entire screen, such as when your shield is recharging or when you pop an overshield. Again, this setting offers no benefit to the player except making your viewpoint seem more cinematic, so turn this one off as well. This happens during high-intensity events such as explosions and equipment use. Screen shake causes, well, the screen to shake. ![]() Definitely turn this setting off, as it gives no benefit to the player other than making the game appear more “cinematic”. This setting causes the screen to blur during explosions, sprinting, and equipment use. Remember, this setting and many of the settings on this list are turned on by default, so it’s important that you go and change these. So, I recommend turning this setting off. It’s meant to make the movement feel faster and give the player a sense of speed, but the setting is otherwise useless and does nothing but clutter the screen. Speed lines cause an effect around the edges of your screen when sprinting. It’s very rare that you’ll want to be immediately double zoomed anyway, and it only takes a split second to switch from single zoom to double zoom, so you’re not saving much time with the Infinite option. The Infinite option can cause confusion or clunkiness when in the middle of a gunfight. I recommend setting this option to Legacy. In contrast, the Legacy option makes it so that initiating your zoom always begins at the first level of zoom. For example, if you’re double-zoomed while using a sniper, then get shot by an enemy which forces you to descope, next time you zoom in you’ll be automatically double zoomed, skipping the first level of zoom. The Infinite option makes it so that when you zoom in, your zoom level will return to the last zoom level used on that weapon. This setting gives two options, Infinite and Legacy. The default jump height is quite high in Halo, so you don’t want to be jumping higher than is necessary. This is a helpful setting to maximize your jumping efficiency.ĭefinitely turn this setting on, as it can be a great time saver in frenetic scenarios. Step jumping makes it so that your character will jump at a lower height when you’re right in front of a low object or ledge. ![]() Controller vibrations don’t give you any valuable info that you’re not already getting from your screen, so it’s a pointless feature other than giving you some additional immersion. In order to maximize your effectiveness, you want to minimize any distractions or unnecessary stimulus. But, if you’re interested in competitive efficiency, turning this setting off is better. Some might prefer this setting turned on to give them a more immersive experience. This setting controls whether or not your controller vibrates in sync with the game. Simply holding to crouch eliminates these potential issues and makes the process much smoother. In the middle of a hectic situation, you might accidentally double tap the crouch button, or not tap it at all, causing your character to be out of sync with what you want it to be doing. Holding to crouch offers more control than the toggle option. ![]() Off makes it so that the player can toggle the crouch feature by just tapping the crouch button. Turning this setting on makes it so that crouching requires the player to hold the crouch button (this is done by clicking in the left thumbstick on the default layout). ![]() The hold-to-crouch setting has two options, on or off. This will display your game at a higher FPS, giving you a significantly smoother experience. If you have an Xbox that’s capable of running Halo Infinite at 120 FPS (an Xbox Series X or Xbox Series S), then it’s extremely important that you have this setting set to 120. On Xbox you have two options, 60 FPS (frames per second) or 120 FPS. This setting dictates what frame rate your console will target when processing the game. This guide walks you through the most important settings for Halo Infinite on Xbox, and how you can use them to get the maximum advantage against your opponents. When winning or losing an engagement can be separated by milliseconds, you’ll want every little advantage that you can get. If you’ve played first-person-shooter games then you probably know how important settings are for this genre.
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